April 1, 2009

Nvidia PhysX in Vision Engine 7

GDC 2009 - Nvidia Corporation announced that Trinigy, an independent company and supplier of 3D game-development engines, is now providing out-of-the-box, multi-platform integration with Nvidia PhysX technology for licensees of the company's latest Vision Engine 7.
Trinigy Vision Engine licensees will gain access to Nvidia PhysX technology for the PC, Xbox 360, PlayStation 3, and Nintendo Wii as a part of the Vision SDK license at no additional charge.

With Nvidia PhysX technology, developers can incorporate effects such as rigid body dynamics, collision detection, and cloth simulation that change the way the games are played and how the on-screen stories unfold, and then accelerate those effects using the processing power of the CPU and any CUDA-enabled Nvidia GPU.