Maxon & AMD Announce Cross-Platform Rendering Collaboration
October 31, 2016

Maxon & AMD Announce Cross-Platform Rendering Collaboration

FRIEDRICHSDORF, Germany – Maxon, developer of professional 3D modeling, animation, painting and rendering solutions, has announced the company and AMD have reached a licensing agreement for the use of AMD’s Radeon ProRender technology in Maxon’s Cinema 4D application.

Radeon ProRender’s physically-based GPU rendering engine is built on platform-agnostic OpenCL architecture and will provide outstanding performance on both Mac and Windows.

Radeon ProRender (formerly previewed as AMD FireRender) is part of AMD’s GPUOpen initiative which provides developers with open-source technology to leverage GPU computing. Radeon ProRender is a state-of-the-art unbiased path tracing renderer and physically-based material system. Written using OpenCL, Radeon ProRender can run on virtually any hardware. Radeon ProRender also provides a CPU backend which means Radeon ProRender can run on GPU, CPU, or a combinations of multiple disparate GPUs.