TURIN, ITALY — View Conference 2016, Italy’s largest computer graphics and digital media conference, will swing into action on October 24th, showcasing a diverse cross-section of animation, visual effects, virtual reality and digital design. The five-day conference will offer talks, workshops, panel discussions, interactive sessions and awards presented to an expected audience of 6,000 students and professionals.
This year, View will be headlined by three keynotes:
- Byron Howard – Co-Director of Walt Disney Animation Studios’ blockbuster animated hit Zootopia, Howard will discuss the film’s five + year evolution.
- Dr. Donald Greenberg - Director of the Program of Computer Graphics at Cornell University, with research supported by Pixar, DreamWorks, Microsoft, Intel, Oculus, Valve and Autodesk, and with government funding, Greenberg will address the question of what’s necessary to make VR real.
- Brad Lewis – Producer of Warner Animation Groups’ second animated feature, Storks, will discuss creation of the highly anticipated release.
The View Conference has also launched, and is now accepting submissions, for its short films and video games competition. Competition entry information and updated information about the conferences’ growing list of speakers, sessions and workshops is available online at:
“We are thrilled and honored to announce the largest and most diverse panel of industry leaders in the history of our show,” says conference director Dr. Maria Elena Gutierrez. “In 2016 we’re hosting a fantastic cross-section of industry leaders from animation and special effects, and showcasing the burgeoning world of virtual reality.”
The following Talks and Workshops will also be presented:
WORKSHOP: ‘The DNA of Disney Character Design’ – Byron Howard
In addition to his keynote, Howard will present this workshop on creating appealing characters for animation, including for Tangled and Bolt, of which he directed.
WORKSHOP: ‘Visual Imaging in the Electronic Age’ - Dr. Donald Greenberg
In addition to his keynote, Greenberg’s workshop will discuss where technology is going, where it comes from, the future of graphic environments, and with much of the answers depending on how we see or how we interpret what we see, how the medium is dependent on recent research in perception psychology.
TALK: The Visual Design of ‘The Good Dinosaur’ - Sharon Calahan - Director of Photography, The Good Dinosaur, Pixar Animation Studios
WORKSHOP: ‘Storytelling with Light’ – Sharon Calahan
TALK: ‘Kubo and The Two Strings’ - Marc Haimes - Screenplay Writer, Kubo and The Two Strings, Laika
TALK: ‘Finding Hank’ - John Halstead - Supervising Technical Director, Finding Dory, Pixar Animation Studios
TALK: Virtual Reality – Jump Into The Story - Maureen Fan - CEO, Co-Founder
TALK: Google Spotlight Stories – ‘Rain or Shine’ - Luke Youngman,
Executive Producer / Deputy Head of Production and Felix Massie, Director, Nexus
TALK: The Making Of Open Season: Scared Silly – David Feiss
Director, Open Season: Scared Silly, Sony Pictures Animation
WORKSHOP: The Fundamentals of Storyboarding– David Feiss
TALK: The Power of Ambition as a Motivating Force in Creative Endeavors - Josh Holmes, Franchise Creative Director - 343 Industries
TALK: Neuroscience and Video Games: A New Class of Medicine
Adam Gazzaley, Co-Founder, Chief Science Advisor, Akili Interactive
Matt Omernick, Co-Founder, Chief Creative Officer, Akili Interactive
TALK: The Emotions of Game Development - Daryl Anselmo - Art & Creative Director, Zynga
TALK: ADR1FT and at Peace - Adam Orth - CEO, Creative Director, Three One Zero
TALK: Alice Through the Looking Glass - Troy Saliba - Animation Supervisor, Alice Through the Looking Glass, Sony Pictures Imageworks
WORKSHOP: Animation Posing and Composition - Troy Saliba
TALK: New Directions for Stylized CG - Chris Perry - Associate Professor of Media Arts and Sciences, Hampshire College
WORKSHOP: Directing the Visual Story- Chris Perry
WORKSHOP: Portfolio review with J.C. Cornwell - J.C. Cornwell - Director of Training and Artist Development, Sony Pictures Imageworks
WORKSHOP: 3D Animation Taster - Alex Williams - Head of Animation, Escape Studios
The VIEW conference is now accepting submissions in four categories for animated short films or videogames created during 2015 and 2016.
VIEW Award – 2000 Euro first prize will be awarded to the best short film with 2D or 3D animation or visual effects. The category is open to students and professionals. In addition, awards will be given for Best Short, Best Design, Best Character, and Best VFX.
VIEW Social Contest – A Wacom Intuos Pro Medium will be given for a short film, music clip, or commercial with 2D/3D animation and VFX that focuses on social issues.
VIEW Game Award – 500 Euros will be given to the game with the best story, design and mechanics.
VIEWTube Video Award – 500 Euros for the best YouTube video in 2016 about recycling.
Italianmix – Wacom Intuos Pro Medium Tablet for the best short film (30 minutes or less) focusing on Italian themes.
The deadline for submissions is: September 15.
The View 2016 Conference is made possible with the support of Compagnia Di San Paolo, Fondazione CRT, Piedmont Region, Turin's Chamber of Commerce and the City of Turin.