2017

  • Stratasys Technology Used In Prosthetic Printing
    2017
    Stratasys Technology Used In Prosthetic Printing

    MINNEAPOLIS & REHOVOT, ISRAEL — Stratasys Ltd. (www.stratasys.com), the 3D printing and additive manufacturing solutions company, announced that its multi-material, multi-color PolyJet 3D printing ...

    March 13, 2017

  • Chaos Group Releases Photoreal Rendering Plug-In
    2017
    Chaos Group Releases Photoreal Rendering Plug-In

    LOS ANGELES — Chaos Group (www.chaosgroup.com) has released V-Ray 3 for SketchUp, a photorealistic rendering plug-in that is fast and easy to use. Built for architects and designers, the intuitive new ...

    March 13, 2017

  • Rogue Initiative Begins Production On <i>Agent Emerson</i>
    2017
    Rogue Initiative Begins Production On Agent Emerson

    LOS ANGELES — Director Ilya Rozhkov (Sabre Dance) has inked a deal to work in collaboration with VR studio The Rogue Initiative (http://therogueinitiative.com) to bring together cinematic storytelling ...

    March 10, 2017

  • Blackmagic Debuts Compact Color Panels & Ursa Mini Pro
    2017
    Blackmagic Debuts Compact Color Panels & Ursa Mini Pro

    FREMONT, CA — Blackmagic Design has introduced a number of new products that will be on display at the NAB Show in Las Vegas this April. In early March, founder Grant Petty debuted two new panel contr ...

    March 9, 2017

  • Rising Sun Pictures Expands VFX Educational Program
    2017
    Rising Sun Pictures Expands VFX Educational Program

    ADELAIDE, SOUTH AUSTRALIA — Rising Sun Pictures (rsp.com.au) is expanding its visual effects educational program, operated in partnership with the University of South Australia. RSP will now offer a G ...

    March 9, 2017

  • Chaos Group Debuts V-Ray 3.5 for Nuke
    2017
    Chaos Group Debuts V-Ray 3.5 for Nuke

    LOS ANGELES — Chaos Group (chaosgroup.com) has introduced V-Ray 3.5 for Nuke, a major update to the ray-traced renderer used on films such as Spectre and The Revenant. The new release offers support f ...

    March 2, 2017

  • Valve & SMI Partner On Eye Tracking For OpenVR Platform
    2017
    Valve & SMI Partner On Eye Tracking For OpenVR Platform

    SAN FRANCISCO — Valve Corporation, the firm whose technology powers the HTC Vive, and eye tracking technology developer SensoMotoric Instruments (www.smivision.com), have come together at GDC 2017 to ...

    March 2, 2017

  • Silicon Studio Debuts Xenko Game Engine At GDC 2017
    2017
    Silicon Studio Debuts Xenko Game Engine At GDC 2017

    SAN FRANCISCO — After nearly two years of beta testing, Silicon Studio Corporation has released its Xenko (www.xenko.com) game engine, an open source engine designed for development teams of all size. ...

    March 1, 2017

  • Epic Games Releases Unreal Engine 4
    2017
    Epic Games Releases Unreal Engine 4

    SAN FRANCISCO — At GDC 2017, Epic Games released a brand new video profiling the advanced technical features available for developers in Unreal Engine 4. Unreal Engine is a complete suite of creation ...

    March 1, 2017

  • OptiTrack Debuts Tracking Solution For VR Work
    2017
    OptiTrack Debuts Tracking Solution For VR Work

    SAN FRANCISCO — At GDC 2017, OptiTrack (www.optitrack.com) introduced OptiTrack Active, a solution tailored specifically for out-of-home, theme park scaled virtual reality (VR) experiences. This advan ...

    March 1, 2017

Go to page 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17   Next