Epic Games has released Unreal Engine 4 support for the Magic Leap One, Creator edition, the hardware kit for early development of experiences for Magic Leap's spatial computing platform as part of a larger partnership between the two companies.
Magic Leap unveiled its Creator Portal through which individuals and teams can sign up for access to the Magic Leap SDK and Magic Leap One hardware.
In addition to Epic, studios using Unreal to develop content for Magic Leap include Framestore, ILMxLAB, Schell Games and Peter Jackson’s Wingnut AR.
Alongside support for the hardware, Epic has released a collection of resources including Unreal Engine 4 documentation, a robust sample project demonstrating Magic Leap One’s unique features and a custom Unreal Editor for creating content using the Magic Leap SDK. Developers can access these resources from Epic and obtain the custom toolset on the Unreal Engine tab of the Epic Games launcher, or build from the Unreal Editor source on GitHub. Full support for Magic Leap One will ship in Unreal Engine 4.20, due for release this summer.
Unreal Engine 4 support for Magic Leap One includes the following features:
- Head tracking
- Eye tracking
- Gesture and hand tracking
- Room scanning and meshing
- Spatialized audio
- Microphone input
- 6DOF hand controller (Totem) tracking
- Vulkan and OpenGL support
- Use of Unreal Engine 4’s desktop and mobile forward rendering paths