About the author

Karen Moltenbrey

Karen has diverse experience in the publishing industry, both in the mainstreamand technical press, including a number of years as an editor at IDG’s Network World magazine. She has been with Computer Graphics World for eight years, writing and editing feature articles pertaining to the areas of film, television, computer gaming, digital fine art, and Web technology. A national ASBPE Gold winner, she has also received a number of Silver and Bronze Awards, and has been named a finalist for the prestigious Jesse H. Neal National Business Journalism Award a numerous times.

Author Articles

  • What’s Old Is New Again
    What’s Old Is New Again

    Classic-style animation seemed to have gone out of fashion when CGI became the de-facto medium. However, that does not mean that today’s audiences lack the appreciation for traditional animation.

    October 5, 2012

  • Back in Style
    Back in Style

    A pair of 2D games uses new technology to revive the retro look.

    October 5, 2012

  • Fine Tooning
    Fine Tooning

    Ubisoft Montpellier’s Rayman Origins sports a retro 2D look created with a new graphics engine that simplifies the animation process

    October 5, 2012

  • Second Act
    Second Act

    Multidimensional characters shine in a unique interactive story

    October 5, 2012

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