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Boo
Artist: Boo
Artist Michael Varley was inspired to create "Boo" after watching Hellraiser with some friends. He used Adobe Systems' Photoshop to blend and mask approximately 10 different images together. The images consisted of shots of the artist, textures from scans and shots of different fruit and ground textures, and wires and pipes made in Discreet's 3D Studio Max.
http://www.classicgaming.com/strider/test/
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Rogue Initiative/Area of Effect
Rogue Initiative Studios was founded in 2015 by alumni from a number of leading game companies, including Activision and Sony. CEO/creative director Pete Blumel has spent more than 25 years working in feature film, animation, immersive reality and triple-A games. He was a part of Activision’s Infinity Ward game development studio, where he held a key role in the creation of the
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franchise.
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