Sandro Ghezzani is an Italian architect, graduated at the University
of Florence, and lives in Italy. He is specialized in bio-architecture
and acoustic analysis/project. He is working in a studio made by a team
of qualified architects, operating in all areas of project and all
around Italy. “Years ago,” says Ghezzani, “I had occasion to read a CG
publication. It showed amazing images, made with great skills, so I
decided to learn more. Until that moment I have used Autodesk’s
AutoCAD, Adobe Photoshop, and Autodesk’s 3ds Max to illustrate my
projects, but I never have reached good quality.” Ghezzani started
surfing the Web, searching for tutorials, training e-books, etc. and
chose to improve his skills in 3ds Max and Photoshop. “It was, and
actually it is an interesting way to make experiments with form, light
and materials” he says. He practiced in all his spare time and
occasionally found some works to test his skills. He realized some
commercial and residential interiors and stills for video
illustrations. Actually he uses the 3d potential for illustrate his
projects, but also to realize accurate physical building simulation.
"We can predict all bio-climatic and acoustic aspect from the
concept step to executive project and we can control all single element
to improve energetic behavior and comfort. My personal CG images are
different for many reasons. In some, you can find much dirt and bump,
other ones are flat and clean. I like modern interiors, minimal
architecture, especially the Japanese one, but at the same time I like
to represent medieval towns, old materials, for this I can find lot of
very beautiful references here in Tuscany. The root of all this is the
perception of things and nature, which goes beyond the style and
architectural movement. This way of thinking is also reflected in my
project method. It is not only the appearance, also if it is very
important to communicate with people who will interact with the
building, but it is fundamental to being able to operate the whole
architecture system. Architecture interacts with all the sense. I like
photography and I never go out without my camera. I think that to
observe reality is the first step and the more important in CG.”
Ghezzani’s favorite subjects are landscapes, contemporary buildings,
old towns, and nature. “The common element is always the light. I love
to study light color, position, and to observe how it interacts with
material and geometry,” says Ghezzani. “I am also interested in
character modeling, rigging, etc. and if my spare time allows it, I
want to realize some short movies. In the future, I hope to be able to
conciliate my passion for architecture with that for computer graphics.
My current goal is to center my career on these aspects." Ghezzani’s
portfolio is offered online at www.archsandroghezzani.com. A tutorial
about his work “The Old Fox” is available online at
http://www.3dtotal.com under “complete project making of.”