Throughout GDC, Intel will showcase compelling solutions and demonstrations for the game developer, ranging from handheld to laptop to desktop computing solutions. Several software partners will demonstrate Intel-optimized titles, and Intel will release the new Intel Graphics Performance Analyzers (GPA) 4.0 developer tool set.
Hot New Gaming Titles at the Intel Booth
Several new and upcoming optimized games will be showcased at the Intel booth, including Codemasters Operation Flashpoint Red River, Sega
Total War Shogun 2, and Electronic Arts’
The Sims Medieval and
Darkspore. All these titles are optimized for the 2nd Generation Intel Core processor family graphics, and some are being shown publicly for the first time.
Intel GDC Developer Sessions
Delivering Demand-Based Worlds with Intel Solid State Drives (SSDs), Friday, March 4, 3:30-4:30 p.m. PT, Room 110, Moscone North Hall
Intel partners with Iron Galaxy and Digital Extremes to deliver a proof-of-concept showing the content quality made possible by exploiting the performance of Intel SSDs and 2nd Generation Intel Core Family Processors.
PC Gaming’s Global Value Propositions, Friday, March 4, 2:00-2:25 p.m. PT, Location: Room 3002, Moscone West Hall 3rd Floor
Gain a better understanding of the latest total available market and installed base projections in the PC gaming ecosystem. This session will also cover the latest trends taking place in game design.
Intel Graphics Performance Analyzers 4.0 Release
Intel has just released version 4.0 of Intel GPA, the latest game developer tool set used to optimize the playability of PC games. New features will include more than 50 new hardware metrics to analyze applications running on 2nd generation Intel Core processors. GPA 4.0 will let developers easily identify bottlenecks in graphics and CPU processing with system-level performance context in Platform Analyzer.