“Whether it was rats, mice, deer or humans, we had to make them look pretty gruesome,” he continues. “A lot of invisible VFX went into making things look dead and destitute, whether we were adding details to props or starting from scratch in CG.”
In addition to creature animation, Muse VFX created destruction for the post-apocalyptic series, blowing up houses, burning buildings and crashing helicopters. They also helped add more blood and gore to the show, increasing the impact of its destruction.
Pienkos says, “We’re lucky enough to work on a wide variety of genres, but horror and gore seem to be something our team excels at. While ‘Y: The Last Man’ isn’t a horror series, death is certainly central to its theme, so alongside that comes gore.”
“We love working on horror-related projects because it’s always fun to take something passed the limit of what can be done practically or to push it to the edge of what’s too gross,” adds Gross. “For ‘Y: The Last Man,’ we’d add touches here and there to create more of a ‘realistic gore’ to scenes. Whether it was expanding blood pools when characters are shot or the aftermath of body parts to an explosion sequence, we made things a bit more gruesome.”
As for what they enjoy watching around Halloween, Gross prefers anything over the top, along with the classics, such as “Halloween” and “A Nightmare on Elm Street,” while Pienkos notes, “Having started my career as a character animator, my favorite movie to watch around Halloween has always been ‘The Nightmare Before Christmas,’ but being from Chicago, I would be remiss not to also mention all the Saturday mornings ‘Son Of Svengoolie’ haunted me as a young child.”