SAN JOSE, CA — At the recent GPU Technology Conference, Chaos Group (chaosgroup.com) demonstrated new performance breakthroughs in GPU rendering and realtime ray tracing. Starting with the first publi ...
March 22, 2019
Kicking off the first day of Nvidia’s 10 th annual GTC conference, CEO Jensen Huang focused on three “chapters” of innovation in his keynote: computer graphics, AI/HPC, and robotics, as the various ne ...
We’ve all seen the efforts by digital artists to create lifelike human faces. It is arguably the most difficult task in computer graphics, and many have made progress inching forward in this regard, c ...
A lot of cool stuff is brewing at Nvidia Research, whose mission is to plant the seeds of future success by developing technology that will make a positive impact on the company.
Unity Techologies has acquired Belgian technology provider Graphine, known for its streaming and compression technology used to increase the graphical quality of video games and interactive 3D applica ...
SAN FRANCISCO – Unity Technologies has announced it is working closely with Nvidia to offer production-focused early-access for real-time ray tracing in the High Definition Render Pipeline (HDRP) star ...
Artificial intelligence (AI) was on everyone’s lips at Nvidia’s GTC 2019, from the vendors and partners on the jam-packed exhibit floor, to announcements from Nvidia itself. In fact, the term “data sc ...
March 21, 2019
Great things often come in small packages, and that is certainly the case with the Nvidia Jetson Nano, a small but very powerful CUDA-X AI computer that delivers 472 Gflops of compute performance for ...
Nvidia’s technology drives many industries, from M&E to research and science. One sector that is reaping large benefits is the automotive arena.
To ensure that applications and hardware supporting Nvidia RTX GPUs are fine-tuned to give content creators the highest level of productivity boost they are looking for, Nvidia has introduced a new Cr ...