July 3, 2006

Digital-Tutors releases Walk Cycle training for Maya

Digital-Tutors, an Autodesk Authorized Publisher, announced the availability of "Introduction to Maya Animation: ...

Walk Cycle"—a comprehensive guide to creating convincing walk-cycle animations in Maya and the latest release in a growing library of interactive training for emerging digital artists.

Artists will learn proper body mechanics, adding personality to characters. The guide features more than 2.5 hours of project-based training.
 

"For artists learning character animation, creating walk cycles is often considered by many as a pre-requisite or foundation to build upon," says Delano Athias, lead animator. "'Introduction to Maya Animation: Walk Cycle' teaches artists the fundamentals of adding life, understanding body mechanics, and the importance of timing, weight distribution, and follow-through."

Popular highlights from "Introduction to Maya Animation: Walk Cycle" include an intuitive walk-cycle diagram, layering body mechanics, adding follow-through and weight, MEL scripting for animators, transforming male walk cycles into female walk cycles, translating walk-cycle forward, keying in channel box, working in graph editor, insert key tool, breaking tangents to create the illusion of weight, editing tangents for seamless cycling, cycling with pre- and post-infinity, and several additional lessons developed to teach you walk-cycle animation in Maya.

For a full outline and pricing information, visit:
www.digitaltutors.com/store/product.php?productid=1522