Technology has changed the way designers work. Traditional design phases, from hand-drawn sketches to clay modeling, are now realized through digital tablets and digital three-dimensional modeling. Designers must combine the best traditional and new approaches to define the optimal balance between digital and analog solutions.
Our first Featured Speaker Frank Stephenson began his career at BMW, where he designed the X5 and the popular Mini. He was the design director at Ferrari, Maserati, and Fiat before joining McLaren and achieving his boyhood dream of working on at the pinnacle of car design – Formula 1.
Automobiles have always been a reflection of technology draped in art, and "super cars" are the ultimate expression of automotive art and technology. Designers who create the next generation of super cars must have the right tools to articulate their vision. At the same time, they must always ask: What’s next? In his featured speech, McLaren Design Director Frank Stephenson explains how his world-class design team looks beyond what’s next to challenge the future.
More Featured Speakers and Special Sessions will be announced soon.
Featured Speaker and Special Sessions are open to Full Conference and Full Conference One Day attendees only.
Courses Pass provides invaluable learning and skill-developing opportunities in three formats (tutorials, half-day, and full-day courses) at beginner, intermediate, and advanced levels. SIGGRAPH Asia 2010 have course presenters from Blizzard Entertainment, Pixar Animation Studios, Industrial Light & Magic, Microsoft & Microsoft Game Studios, Nvidia, ARM, Google, Weta Digital, Disney Imagineering, KAIST, MIT Media Lab, Jeju National University, Seoul National University, and many more.
Courses Pass includes all tutorials and workshops instructed by prominent industry experts for four full days, access to the Exhibition and Animation Theater screenings all three days, and one Electronic Theater Ticket.
Computer Animation Festival Pass
Some of the world's finest computer-generated animation and visual effects from 47 countries presented in over 100 screenings. Also: Panels and Talks presented by producers and creators of the works featured in the Festival.
Computer Animation Festival Pass: Only ₩15,000! Access to all Computer Animation Theater screenings and the Exhibition for all three days!
Preview the world-class work in the Computer Animation Festival and the breakthrough research findings revealed in Technical Papers.
Technical Sketches
Short illustrated talks on computer graphics and interactive techniques in art, cinema, advertising, design, science, and engineering. Following their talks, sketch presenters answer questions and discuss future implications of their work.
Posters
Graphic displays of incremental, preliminary, partial, and innovative insights that are important but not fully developed. Posters are displayed throughout the conference week in a high-traffic area within the convention center, and presenters discuss their work in scheduled sessions.
Technical Sketches & Posters Highlights
Parallel Progressive Photon Mapping on GPUs A GPU implementation of progressive photon mapping. The main idea is a new data-parallel progressive radiance estimation algorithm, including data-parallel construction of photon maps.
Interactive Voxelized Epipolar Shadow Volumes A new visibility sampling in epipolar space that can be efficiently computed via a standard parallel scan. This allows shadow rendering in participating media at up to 300 fps.
More than 20 universities from Korea and other Asian countries have been invited to display the creativity and technology of their faculty and students, including Chungkang College of Cultural Industries, Ewha Womans University, KAIST, Kaywon School of Art & Design, Konkuk University, Korea National University of Arts, Kyonggi University, Kyushu University, POSTECH, Sangmyung University, Sejong University, Seoul National University, Soongsil University, Yonsei University, and more. Learn about the latest technologies and meet Asia's leading creative minds and researchers.