Rosetta Stone Announces Winners of Game Jam
January 15, 2010

Rosetta Stone Announces Winners of Game Jam

Arlington, Va. - Rosetta Stone invited people who like to code, compete, and most importantly, win to enter its first annual Game Jam contest. Over the weekend of January 8, ten teams brought their game faces and gaming ability to the place where Rosetta Stone was born to prove they’ve got skills. The challenge is to build and create something that will inspire, motivate, and utterly floor Rosetta Stone learners, in 36 hours or less, says a company representative.
Who: Teams of up to four members looking to break into game development at the world’s leading provider of technology-based language learning solutions. Rosetta Stone hosted 10 teams and 29 total participants. The developers came from various parts of Virgina, Maryland, and Pennsylvania to compete.

First prize went to the game “Pathogen” created by Firaxis Game Developers Jack Cooke, David McDonough, and Will Miller.

Second prize went to “Alien Argot” created by Lida Mehrani and Brian Cosgrove, students from Montgomery College in Maryland.

Third prize went to “Word Well” created by Carnegie Mellon Students Alan Nochenson, Jacob Yanovsky, Maxwell Koo, and Ari Rubenstein.

What’s At Stake:
1st Prize
· MacBook Pro with 30 inch cinema display
· Rosetta Stone TOTALe subscription for all team members
· Game presented to Rosetta Stone Execs and published on a Rosetta Stone webpage

2nd Prize
· $500
· Rosetta Stone TOTALe subscription for all team members

Where: Rosetta Stone
135 W. Market St.
Harrisonburg, VA 22801


When: January 8-10, 2010
For more information visit www.RosettaStoneGameJam.com.