Arlington, Va. - Rosetta Stone invited people who like to code, compete, and most
importantly, win to enter its first annual Game Jam contest. Over the weekend of January 8, ten teams brought their
game faces and gaming ability to the place where Rosetta Stone was born
to prove they’ve got skills. The challenge is to build and create something
that will inspire, motivate, and utterly floor Rosetta Stone learners,
in 36 hours or less, says a company representative.
Who: Teams of up to four members looking to break into game development at the world’s leading provider of technology-based language learning solutions. Rosetta Stone hosted 10 teams and 29 total participants. The developers came from various parts of Virgina, Maryland, and Pennsylvania to compete.
First prize went to the game “Pathogen” created by Firaxis Game Developers Jack Cooke, David McDonough, and Will Miller.
Second prize went to “Alien Argot” created by Lida Mehrani and Brian Cosgrove, students from Montgomery College in Maryland.
Third prize went to “Word Well” created by Carnegie Mellon Students Alan Nochenson, Jacob Yanovsky, Maxwell Koo, and Ari Rubenstein.
What’s At Stake:
1st Prize
· MacBook Pro with 30 inch cinema display
· Rosetta Stone TOTALe subscription for all team members
· Game presented to Rosetta Stone Execs and published on a Rosetta Stone webpage
2nd Prize
· $500
· Rosetta Stone TOTALe subscription for all team members
Where: Rosetta Stone
135 W. Market St.
Harrisonburg, VA 22801
When: January 8-10, 2010
For more information visit www.RosettaStoneGameJam.com.