Burbank, Calif. - Walt Disney Animation Studios (WDAS) launched an open technology site
(http://www.disneyanimation.com/technology) where users will, for the first time, be able to access innovative technologies developed in house. The first software available is WDAS's texture mapping system, Ptex, which was made available on January 15, 2010 at http://ptex.us/. Ptex was developed by WDAS principal software engineer Brent Burley for use in production-quality rendering, and is being driven to become adopted widely in the community by WDAS director of technology Dan Candela. WDAS has also compiled a set of papers available on the site for sharing additional technical innovations that will benefit the industry.