The Foundry Delivers Nuke 10
April 18, 2016

The Foundry Delivers Nuke 10

LONDON     The Foundry (www.thefoundry.co.uk) announces the launch of Nuke 10, which the company says is focused on accelerating workflows by enhancing performance, increasing stability and delivering new functionality in the areas that matter most to artists. Nuke 10 is reported to deliver key new updates across the entire product range: Nuke, Nukex and Nuke Studio.

“It’s been almost a decade since The Foundry took over development of Nuke and in that time we’ve focused on consistently delivering new features that have broadened the scope of its user base and made it the global tool of choice for anyone delivering high-end media productions, no matter how big or small,” says Andy Whitmore, chief product officer at The Foundry. “We also expanded the Nuke family with the launch of Nukex and Nuke Studio. One of The Foundry’s aims is to make tools that help artists be more efficient, so they can focus their energy on using their creativity to achieve the highest quality results. With Nuke 10, we’re putting an emphasis on performance, stability and productivity to attain that goal.”

To help eliminate bottlenecks from common tasks, Nuke 10 improves performance across several areas: Roto Paint, Vector Blur, timeline manipulation and transcoding are all now significantly faster, while Nvidia multi-GPU support speeds up processing time for GPU-accelerated nodes on appropriate hardware.

Nukex and Nuke Studio also save time for common clean-up, replacement and augmentation tasks through a new Smart Vector toolset, which draws on technology from The Foundry’s research team. With it, artists can generate high-quality motion vectors from image sequences and use them to automatically push or warp paint or textures across a range of frames, replacing a tedious and time-consuming manual process.

According to Sean Brice, Nuke product manager at The Foundry, “Our priority, as always with the release of major updates to Nuke, is to answer our customers’ needs. With Nuke 10, we’ve really focused on Nuke’s day-to-day performance to help make artists’ lives easier. This year is a big milestone for us and we’re really pleased with the results, but most importantly we hope that our customers are, too. ”

Nuke Studio 10’s editorial and finishing toolset also receives updates: in addition to faster performance, there are new in-timeline Soft Effects that include real-time chroma keying, color correction and the ability to create custom GPU-enabled effects, together with enhanced audio handling.

Certification for a new HP system that will ensure 4K real-time playback in Nuke Studio is expected shortly; Nuke 10, Nukex 10 and Nuke Studio 10 are available in the coming weeks, together with Hiero 10 and Hieroplayer 10.