SIGGRAPH Asia 2018 will take place from December 4 through 7, 2018, at the Tokyo International Forum
(TIF) in Tokyo, and is expected to attract close to 10,000 attendees from over 40 countries and regions.
"We are very excited to have the event back in Japan for the third time since the start of SIGGRAPH Asia in 2008,” said Dr. Ken Anjyo, SIGGRAPH Asia 2018 Conference Chair. "The 'Crossover’ theme reflects how computer graphics has remained at the forefront of technology development, making a significant impact across the industry by changing the way we think, work and live. SIGGRAPH Asia has been able to reinvent itself each year, much like this year’s host country, Japan."
Future Forward Keynotes
The boundaries of Space, Origami and Robots will be explored by this year’s exciting line-up of keynote speakers. Keynote speakers are: David Oh, Senior Systems Engineer at NASA’s Jet Propulsion Laboratory (JPL), Erik Demaine, Professor in Computer Science at Massachusetts Institute of Technology (MIT), and Kaname Hayashi, CEO & Founder of GROOVE X (Inventor of the Robot “Pepper”), who will all draw on their extraordinary and acclaimed work to explore how they are testing the limits of engineering and design across very different disciplines.
The Featured Sessions segment will delve into technology advancements, character development and production behind some of today’s hottest films. Sessions include Beyond the Uncanny Valley: Creating Realistic Virtual Humans in the 21st Centurywith
Christophe Hery, Pixar Animation Studios, Hiroshi Ishiguro, Osaka University, Matt Aitken, Weta Digital Ltd, Prasert “Sun” Prasertvithyakarn, Luminous Production and Erik Smitt, Pixar Animation Studios; Cinematography of Incredibles 2 - Function and Style
by Erik Smitt, Pixar Animation Studios; The History of VFX at ILM from Jurassic Park to Ready Player One with Nigel Sumner and Nico Delbecq, ILM Singapore;
From Gollum to Thanos: Characters at Weta Digital by Matt Aitken, Weta Digital Ltd and Behind the scenes of Solo – A Star Wars Story with
Nigel Sumner and Atsushi Kojima, ILM Singapore.
Real-Time Live! Makes its SIGGRAPH Asia Debut
Real-Time Live! is a brand-new segment that allows attendees to watch breakthrough innovations presented and deconstructed by the people who created them. From mobile and console games to virtual and augmented reality, creators of cutting-edge real-time graphics will give attendees a look under the hood of their creations and share the techniques they use to achieve jaw-dropping results.
Core Conference Programs at SIGGRAPH Asia
Computer Graphics and Interactive Techniques professionals working in research, animation, art, hardware, software, visualization, games, visual effects, virtual reality, augmented reality, high performance computing, will be able to share their work and exchange ideas at SIGGRAPH Asia’s conference programs. Programs include Virtual and Augmented Reality (VR/AR), which
provides the opportunity to explore emerging media and cutting-edge technologies in virtual, augmented, and mixed reality; the Emerging Technologies program showcases the development of research communities to pursue technological innovations and the Technical Papers
, which is a much sought-after premier international forum for disseminating and discussing new scholarly work in computer graphics and interactive techniques and many others. Returning is the Computer Animation Festival; Asia's premier computer animation festival which showcases a world-wide collection of the year's best works. The festival will comprise of screenings and panels including presentations by industry experts related to computer animation and visual effects.