LONDON –
Alienbrain Ltd has released Alienbrain 2019, the latest iteration of its version control software for artists and designers. Alienbrain 2019 is a major update and includes an all-new integration with Epic Games' Unreal
Editor, additional file preview support, as well as an attractive new subscription pricing model.
Most version control systems are built to handle source code, whereas Alienbrain has been designed specifically to help creative teams work together on the massive digital art files required for next-generation productions. Alienbrain combines an intuitive, thumbnail-based visual user interface, with file storage, version control, and collaboration features. The Alienbrain server manages all project files and keeps a full history and timeline of each one, ensuring artists always have access to both current and historical versions of all their files.
Alienbrain doesn't require artists to change their current workflows. It has seamless integrations with leading 2D and 3D art applications, including Adobe Photoshop, Autodesk 3ds Max, and Autodesk Maya, allowing users to gain the benefits of working with Alienbrain without ever switching applications.
Introduced in Alienbrain 2019, the integration with Unreal Editor makes Alienbrain even more valuable for game developers and 3D designers. Unreal Engine is one of the most powerful and popular 3D engines on the market, and with Unreal Editor now fully supported by Alienbrain, artists can automatically check-out, check-in, and version scenes and other Unreal assets, making it even easier to use during the production process.
Alienbrain 2019 has also been released with a new subscription-based pricing model designed to make it more accessible for smaller developers, design companies, and startups. Typical pricing per user is $250 per year, which includes the Unreal integration. Other options are also available.