TOKYO – Tsugi, provider of procedural audio technologies for the entertainment industries, has released DSP Motion, which enables motion designers, animators, sound artists and game developers to easily create sound effects, simply by drawing them with a mouse or a graphic tablet.
With DSP Motion, users can add a sonic dimension to animated logos, character and environment animations, visual effects, user interfaces, YouTube videos and more.
The workflow is immediate: select a type of motion (e.g. rotation, scaling, transformation), an audio style (e.g. fire, electricity, machine, animal), and simply draw a sound effect. While drawing, the position of the mouse or stylus, the speed of the movement and other properties are evaluated to generate a sound effect that perfectly matches the user’s motion.
Thanks to Tsugi’s unique procedural audio engine, the sound generation is fully customizable. Each audio style provides many control and synthesis parameters, allowing for the design of the best fitting sounds for a given project.
Should the length of an animation change, the sound duration can be adjusted without requiring any new audio recording or editing, and without introducing any audio artifacts (unlike with the time-stretching of samples).
Procedural audio also allows for the automatic generation of many sound variations, which is especially useful to fight repetitiveness in games and animated movies.
DSP Motion saves its sounds as Wave files that can be used in any creative project. These sounds can also be exported towards the Unity game engine or sent to another audio tool, directly from within DSP Motion.
DSP Motion is available on Tsugi’s web site for $49 US. The sounds created with DSP Motion are royalty-free and can be used in commercial projects without any extra cost.