Maxon celebrates artistic excellence at IBC 2024
August 21, 2024

Maxon celebrates artistic excellence at IBC 2024

Acclaimed industry creatives demonstrate the power of cutting-edge visual storytelling.

Maxon, maker of powerful, approachable software solutions for content creators working in 2D and 3D design, motion graphics, visual effects, and more, is excited to announce its participation in the 2024 IBC Show (Hall 7, Stand A27). From September 13-16 in Amsterdam, Maxon will be joined by an impressive lineup of leading European artists who will share their expertise and showcase the latest features of the Maxon One suite.
“Collaboration is at the heart of everything we do at Maxon. IBC not only allows us to highlight our advancements but also to engage with the artists who inspire us every day,” says Maxon CEO, David McGavran. “We are thrilled to showcase how our latest tools are reshaping creative workflows with the help of talented individuals from a variety of industries. The show will offer a firsthand look at some of the revolutionary tools and workflow enhancements in Maxon One, along with exciting new products and updates we are looking forward to unveiling.”

Attendees can expect an enriching learning experience, with insights from talented creatives on the latest techniques, trends, and creative processes that will inspire and elevate their own work. Ideal for both seasoned professionals or aspiring artists, this is an opportunity to gain valuable knowledge and inspiration from the best in the industry.

Presenter Lineup Highlights:

Anna Beganskaya is an artist with over nine years experience in creating 3D assets for video games and production. She has worked with high profile clients such as Blizzard, Riot Games, Airship Syndicate, Rovio and Epic Games, Elodie Games and is also an official Maxon Zbrush LIVE Streamer.

Anna Schmelzer is a digital artist who specializes in digital sculpting and 3D modeling. She creates models for a variety of use cases including imagery for advertisement, 3D printable objects for toys and miniature production, models that can be rigged for animation films or for next gen game development.

Eva Cremers is a 3D artist and animation director from The Netherlands. Her playful, graphic CGI style can be found in the form of digital art, sculptures, murals and apparel, for a growing list of global clients including H&M, Meta, Amazon Music and Apple.

Fabian Oberhammer, also known as “The Dizzy Viper,” is an Italian digital artist who has been creating daily artworks since February 2017, resulting in the creation of over 2,500 pieces of art. He has worked with notable brands like Maserati, and with artists such as Skrillex, Excision, Drake and Oliverse, creating stunning stage visuals.

Jennifer Cox and Mario Hill are 3D and motion graphic artists from ZDF Digital, a media production company for content-driven, creative & cognitive experiences. Together they will explore their TV content production workflows, virtual production and integrating Maxon One tools. 

Lukas Kunzmann is a filmmaker based in Germany, passionate about bringing stories to life as a visual effects artist and director, having worked on various feature films produced by Blumhouse Productions, Universal Pictures, Sony Pictures, Amazon Prime and Netflix. He directs narrative films with extensive visual effects, along with music videos and commercials. 

Ran Manolov is a figurative sculptor whose work fuses classical shape and form with deep emotional resonance. He currently serves as a VFX/character supervisor, and has worked with studios such as BLUR Studios and Blizzard Entertainment. His notable commercial projects include "Love, Death & Robots Season 3," "Diablo II Resurrection," "Jurassic World II," "King Arthur," and "Batman vs Superman."

Roman Rappak is a musician and the co-founder of Ristband, a startup that uses AI, game engines, VR and cutting edge technology to bridge the gap between physical events and digital spaces and revolutionize live events.

Ross Mason is a graphic designer turned motion designer turned 3D artist. He enjoys bringing brands and products to life through the power of CG, and teaching the process along the way. His client list includes Glossier, Louis Poulsen, and Logitech.






Head to the Maxon IBC 2024 event page for more details on the full line-up and the presentation schedule: https://www.maxon.net/en/event/ibc-2024