BURBANK, CA — This week, the LightWave 3D Group is offering a 90-day, no-cost, full-feature trial version of LightWave 2015 3D software, allowing artists to try it out without any limitations. Users c ...
August 11, 2015
BURBANK, CA — At the SIGGRAPH show in Los Angeles, the LightWave 3D Group released LightWave 2015 Update 3. The updates expand the feature set of the animation software and offer numerous fixes and im ...
PARIS — At the SIGGRAPH show in Los Angeles, SolidAnim (www.solidanim.com) introduced its new framing software, SolidFrame. SolidFrame is an interactive tool designed for animators and cinematographer ...
LOS ANGELES — At the SIGGRAPH Conference in Los Angeles, Nvidia introduced DesignWorks VR, a GPU-accelerated toolset that enables headset and application developers to push the limits of photorealism ...
LOS ANGELES — At SIGGRAPH 2015, The Foundry (www.thefoundry.co.uk) is demonstrating Mari 3, the latest version of its 3D paint package. Mari is well suited for texturing and look development, particul ...
TUSTIN, CA — Luxion, the developer of advanced rendering and lighting technology and the maker of KeyShot, a realtime ray tracing and global illumination program, is at SIGGRAPH in LA this week, demon ...
LOS ANGELES — Autodesk (www.autodek.com) is at this year’s SIGGRAPH show with a number of announcements, including the latest extension releases for Maya 2016 (available September 9th) and 3DS Max 201 ...
SANTA ROSA, CA — At SIGGRAPH 2015 in Los Angeles this week, Motion Analysis Corporation (www.motionanalysis.com) is demonstrating its new motion capture system calibration software, which it calls Con ...
LOS ANGELES — At the SIGGRAPH conference in Los Angeles, Shotgun Software (www.shotgunsoftware.com) introduced a new set of features and updates that will make it easier for teams to review, share and ...
LOS ANGELES — The Khronos Group (www.khronos.org), an open consortium of hardware and software companies, has significantly expanded the scope and momentum for its family of open standard 3D graphics ...
August 10, 2015