LOS ANGELES — NVIDIA recently announced a new line of Quadro professional graphics solutions for the latest leading mobile workstations. Designed for engineers, industrial designers, animators, and fi ...
August 14, 2012
LOS ANGELES, CA — TeamUp, a newly formed company built on the guiding principle that 3D should be accessible to everyone, everywhere—has announced its Multi-Optics renderer and real-time 3D collaborat ...
Leaders in virtual production collaborate to develop next-generation of the technology behind James Cameron’s “Avatar” Movie.
Industry-first real-time performance and data capture with Playstation Move device in LightWave 11.5 demonstrated at SIGGRAPH 2012; additional virtual studio tools in development.
IRVINE and VENICE, CA — Luxion, provider of advanced rendering and lighting technology and makers of KeyShot, the first real time raytracing and global illumination program, and Sabertooth, an i ...
August 13, 2012
SANTA ROSA, CA – Continuing the Raptor series of motion capture cameras, Motion Analysis has announced a new camera to its lineup – the Raptor-12 with a resolution of 12 mega pixels (MP). Varied resol ...
CULVER CITY, CA — Xsens (www.xsens.com), the creator of Xsens MVN, an inertial motion capture solution for the film and game industry, has released the MVN Live plug-in for Maya 2013. The new plug-in ...
August 10, 2012
LOS ANGELES — At SIGGRAPH, Smith Micro Software, Inc. Productivity and Graphics Group previewed the fourth edition of Poser’s popular 3D figure, Miki. The company also unveiled Tyler GND, the first ma ...
August 9, 2012
The final battle sequence in The Avengers presented significant technical and artistic challenges to Industrial Light and Magic.
LOS ANGELES — After demonstrating its first full body scanner at SIGGRAPH in 2000, 3dMD brought its latest generation technology to this year’s SIGGRAPH show. While the 3dMDbody System is capable of b ...
August 8, 2012