New in 2009, SIGGRAPH is incorporating
content for videogame theorists, creators, producers, and players. In
previous years, the ACM SIGGRAPH Sandbox Symposium was a separate
event. It is now integrated into the main SIGGRAPH Conference, with The
Sandbox, Game Papers, GameJam!, and Courses. The Sandbox at SIGGRAPH
2009 is a hands-on game space. It has stations to play the works shown
in the Real-Time Rendering section of the Computer Animation Festival,
as well as those in the IndieCade, a juried gallery highlighting
innovative, independent game design and development.
GameJam!, another gaming highlight, is a 24-hour event created for designers to show off their talents for the entire gaming community. The competition includes game coding, design, texture, pain and production.