VANCOUVER — Ikinema’s realtime animation technology has was used on two projects that were showcased at RealTime Live! at SIGGRAPH 2018. LiveAction is the company’s realtime live performance capture technology that drives natural 3D character behaviors, using motion captured from performing actors and live retargeted to multiple avatars.
Kite & Lightning - Democratising mocap: real-time full-performance motion capture with an iPhone X, Xsens, Ikinema, and Unreal Engine.
Epic Games, Nvidia and ILMxLAB - Ray-Traced, Collaborative Virtual Production in Unreal Engine