ART PAPERS
Air Hugs: A Large-Scale Interactive Installation
Author: Rachel Dickey, University of North Carolina Charlotte
The Air Hugs project is a large-scale interactive installation that transforms the space around the passerby using actuated inflatables and computer vision. The title of the installation draws from the hug as a discursive tool for describing variable space which is modified by the circulation of the public.
EMERGING TECHNOLOGIES
Matching Visual Acuity and Prescription: Towards AR for Humans
Contributors: Jonghyun Kim, Michael Stengel, Ben Boudaoud, Josef Spjut, Kaan Akşit, David Luebke, Rachel Albert, Trey Greer, Ward Lopes, Zander Majercik, and Peter Shirley, NVIDIA; Jui-Yi Wu, NVIDIA and National Chiao Tung University; Morgan McGuire, NVIDIA and University of Waterloo; and, Youngmo Jeong, NVIDIA and Seoul National University
Inspired by human visual perception, we demonstrate two novel wearable augmented reality displays. The first, "Prescription AR," integrates prescription correction in a 5 millimeter-thick image combiner. The second, "Foveated AR," adapts to user gaze by adjusting the resolution and focal depth.
IMMERSIVE PAVILION
[Village]
Autism XR
Contributors: Marc Petz, Mary Musto, Laura Robinson, and Keith Takens, Kent Career Tech Center
Students with ASD often struggle with social communication and behaviors. Autism XR provides a safe, web-based augmented reality (WebXR) environment that allows the user to privately practice their social skills and behaviors on a mobile device.
POSTERS
Rapid 3D Building Modeling by Sketching
Contributors: Chia-Yu Chen and I-Chen Lin, National Chiao Tung University
This poster proposes an intuitive tool for creating 3D architectural models, where a user only needs to sketch the outline of a frontal or oblique view of a building.
TALKS
Adaptive Environments with PARALLEL REALITY™ Displays
Speakers: Matt Lathrop and Paul H. Dietz, Misapplied Sciences, Inc.
PARALLEL REALITY displays are a new type of shared display that can simultaneously target personalized content to each viewer — without special glasses. These displays can be used to adapt signage in an environment to accommodate each individual’s needs, such as what language they speak or their visual acuity.
ACM SIGGRAPH DIVERSITY AND INCLUSION SUMMIT
Panel: Inclusion of Diverse Talent With Outstanding Abilities
Panelists: Brianna Blaser, DO-IT, University of Washington; Robert Parke, University of Southern California; Jeffrey Shapiro, Exceptional Minds; David Miles, Exceptional Minds and Unicorn Island Productions; Avi Thomas, Lawrence Livermore National Laboratory; Alex Bryant, Angelo State University (moderator)
There is great diversity in the inclusion of individuals with outstanding abilities. There are individuals in our society who are blind, low-vision, deaf, hard of hearing, mobility disabled, or cognitively disabled in our classrooms, companies, and research labs that are a talent resource to our organizations. Discover how organizations are building, expanding, and sustaining programs for this demographic.
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