St. Louis, Mo. - Focal Press, a division of Elsevier, has debuted Maya for Games: Modeling and Texturing Techniques with Maya and Mudbox by Michael Ingrassia.
Having an artistic career spanning 26 years, veteran 3D artist Michael Ingrassia has worked on game development, Discovery Channel documentaries and Industrial Design projects. For the past 4 years, Michael has been a top Maya instructor at various training academies. As a Senior 3D Artist at Microsoft's FASA Studios, he was responsible for creating environment modeling and digital sculpting. Michael has had his work published in a
variety of magazines such as Computer Graphics World, 3D World and Computer Arts.
Artists will learn to produce next generation game assets to send their game artwork through the roof. The book begins with basic modeling before creating a complete scene and set design/game level. Each model in the book becomes an integral part of an overall theme viable in game development today.
The accompanying DVD includes 8 exclusive video tutorials on advanced Maya techniques providing invaluable modeling, rigging and texturing samples. Also included is an in-depth video on assembling a "Killer Demo Reel" showing simple but effective video editing techniques. Ingrassia not only teaches effective methodology, but provides the user with impressive content for producing effective demo reels and portfolios.