Picture a wondrous Chinese-style world that could have been, if all the ancient Asian myths and legends were true. That’s exactly what the team at BioWare, a game developer in Edmonton, Alberta, Canad ...
August 1, 2005
Part trade show, part classroom, part creative think tank, SIGGRAPH effectively combines schmoozing, parties, and after-hours events with creative enlightenment and the occasional free T-shirt. It’s a ...
At the very least, a character must not break whatever illusion has allowed the player to become immersed in the gaming experience. This might seem like a low bar to set, but when you consider how rar ...
I also remember seeing virtual sets for the first time (in the mid-1990s), and they were pretty amazing, too. The demos always made everything look so easy, but lighting was just as important, if not ...