LOS ANGELES — Shotgun, developer of secure, efficient production management and review software, has integrated its pipeline tools with Perforce to speed game development by streamlining team collabor ...
March 20, 2014
SAN FRANCISCO – Mixamo has unveiled a series of major upgrades to its online, end-to-end solution for 3D character creation.
Naughty Dog's The Last of Us was awarded Game of the Year during the 14th annual Game Developers Choice Awards ceremony, which took place during the 2014 Game Developers Conference at the Moscone Cent ...
Lucas Pope's Papers, Please won the Seumas McNally Grand Prize for Best Independent Game and its accompanying $30,000 cash prize at the 16th Annual Independent Games Festival, which took place as part ...
Autodesk has revealed the 2015 versions of its popular 3D animations tools: 3ds Max, Maya, MotionBuilder, Mudbox, Softimage, and the newest addition to the lineup, Maya LT, a 3D animation and modeling ...
March 19, 2014
SANTA MONICA, CA – Big Block Design Group (BBDG) designed and created the main title and show open for Cosmos: A Spacetime Odyssey, the long-awaited follow-up to Cosmos: A Personal Voyage, Carl Sagan' ...
March 13, 2014
On Monday, March 17, M2 Research is hosting the Media Indie Exchange (MIX).
San Francisco, CA – Unity Technologies, creator of the Unity multiplatform engine and development tools, is acquiring Applifier, a mobile game service provider. The acquisition will see Everyplay, the ...
Red Giant, makers of Magic Bullet, Trapcode and PluralEyes, announced the public beta of Red Giant Universe – a community that gives members access to tools for editing, filmmaking, visual effects and ...
CAMBRIDGE, MA – It’s easy to spot a “bad” data visualization—one packed with too much text, excessive ornamentation, gaudy colors, and clip art. Design guru Edward Tufte derided such decorations ...
March 12, 2014