LOS ANGELES – The Academy of Motion Picture Arts and Sciences recently announced the launch of a new series of virtual panels for members and the public, as a part of its Academy Aperture 2025&nb ...
August 24, 2020
Jon Peddie Research (JPR), the global leader in tracking the hardware spend of gamers, has analyzed the sales impact of the release of Microsoft Flight Simulator 2020. This includes PC builds, process ...
Animation is having a major moment. At a time when live-action content is challenging to produce, animation allows us to create without restraints and with nothing more than our imagination, no matter ...
August 19, 2020
NEW YORK CITY – With film and television production starting to resume, visual effects companies in New York State are gearing up to capitalize on a projected boom in demand. Eager to get back to work ...
August 18, 2020
CARY, NC – Epic Games has released Twinmotion 2020.2, providing significant updates to further enable quick and easy real-time visualization for creators across architecture, design, construction, urb ...
FRIEDRICHSDORF, GERMANY – Red Giant has just released an update to Universe, its collection of GPU-accelerated plugins for editors and motion graphics artists. Universe 3.3 delivers two ...
Foundry has announced its schedule for SIGGRAPH 2020, giving audiences a virtual front-row seat where they can get their questions answered live at the company’s exclusive sessions taking place betwee ...
August 17, 2020
Traditionally held in-person during the annual SIGGRAPH computer graphics conference, the Autodesk Vision Series is moving online this year and will take place September 9, 10, and 11.
FRIEDRICHSDORF, GERMANY – Maxon has announce the immediate availability of usage-based rendering for Cinema 4D and Redshift with leading cloud rendering company Conductor Technologies.
Unity has shared its plans for 2021, and its product commitment is simple. It’s about giving production-ready features, workflows, and components based on what users have said they need.