Daily News

  • The Foundry: Up to Some Mischief with Acquisition
    Daily News
    The Foundry: Up to Some Mischief with Acquisition

    The Foundry, provider of creative software used by leading artists and designers, expanded its market reach while simultaneously bolstering the strength of its technology by acquiring Made With Mischi ...

    November 20, 2014

  • ASC Announces Television Nominees for 2014 Work
    Daily News
    ASC Announces Television Nominees for 2014 Work

    LOS ANGELES — Highlighting excellence in television cinematography, the American Society of Cinematographers (ASC) has named its nominees for the organization’s 29th Annual Outstanding Achievement Awa ...

    November 19, 2014

  • History to Come to Life in VR App and Minecraft
    Daily News
    History to Come to Life in VR App and Minecraft

    The Immersive Education Initiative announced that Bent’s Old Fort, a unit of the United States National Park Service located on the Santa Fe Trail in Colorado’s Otero County, will be reconstructed vir ...

    November 19, 2014

  • Arch-Viz Beauty Shot Secrets Include PipelineFX Qube!
    Daily News
    Arch-Viz Beauty Shot Secrets Include PipelineFX Qube!

    LOS ANGELES – As computer graphics have grown in prominence, rendering has become a double-edged sword for architectural designers. For firms like John McAslan + Partners, conquering the time-intensiv ...

    November 19, 2014

  • Quantel Pablo Rio Powers Up for 8K 60p Post Workflow
    Daily News
    Quantel Pablo Rio Powers Up for 8K 60p Post Workflow

    TOKYO – Quantel unveiled a new Pablo Rio working in realtime at 8K 60p at InterBEE 2014. The new Pablo Rio system makes 8K 60p post-production practical as 8K moves out from the laboratory into real-w ...

    November 19, 2014

  • White Paper: GPU vs. CPU Rendering
    Daily News
    White Paper: GPU vs. CPU Rendering

    AUSTIN, TX — As GPU render engines become more popular and feature-rich, pros may be thinking (for the purposes of final frame rendering) that it’s time to jump in and integrate GPUs into their workfl ...

    November 17, 2014

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