San Rafael, Calif. - Autodesk Inc.’s Autodesk 3ds Max 2012 software--the latest version of the company’s 3D modeling, animation, rendering, and compositing application--incorporates mRigids rigid-body ...
March 3, 2011
San Rafael, Calif. - Autodesk Inc. ’s Autodesk Maya 2012 3D modeling, animation, visual effects, rendering, and compositing software now contains powerful new tool sets for previsualization and games ...
GDC 2011 organizers have announced a first-ever Sony lecture on its NGP handheld, as well as the GDC Microtalks line-up with David Jaffe and Epic’s Rod Fergusson on producing the Gears of War trilogy.
March 2, 2011
Intel released Version 4.0 of Intel Graphics Performance Analyzers (GPA), the latest game developer tool set used to optimize the playability of PC games.
San Rafael, Calif. - Autodesk Inc. has acquired Scaleform Corp., a privately held middleware and user-interface (UI) tools company, for approximately $36 million in cash. Scaleform's technology has ai ...
Autodesk Inc. has released three middleware products: Autodesk Beast 2012 for global illumination, Autodesk HumanIK 2012 for character animation, and Autodesk Kynapse 2012 for artificial intelligence ...
The Adobe Flash community kicked off GDC with the Flash Gaming Summit (FGS), a day-long conference focused exclusively on Flash-based games. At FGS, Adobe made available Molehill 3D GPU-accelerated AP ...
Concord, Mass. - Dassault Systèmes announced that users of 3DVIA Scenes, a free online 3D publishing application, can share their creations in immersive stereoscopic 3D.
Concord, Mass. - Dassault Systèmes announced the winner of 3DVIA’s 2011 Web-based, student game development contest, “The Z,” and began recruiting universities for next year’s program.
GDC 2011's Game Career Seminar lineup spans Schell Games' Jesse Schell, Epic's Cliff Bleszinski, and notable Xbox Live Indie Games creators at the one-day student event on Friday, March 4.
March 1, 2011