2011

  • Autodesk Releases New Middleware at GDC 2011
    2011
    Autodesk Releases New Middleware at GDC 2011

    Autodesk Inc. has released three middleware products: Autodesk Beast 2012 for global illumination, Autodesk HumanIK 2012 for character animation, and Autodesk Kynapse 2012 for artificial intelligence ...

    March 2, 2011

  • Adobe Hosts Flash Gaming Summit, Launches 3D APIs
    2011
    Adobe Hosts Flash Gaming Summit, Launches 3D APIs

    The Adobe Flash community kicked off GDC with the Flash Gaming Summit (FGS), a day-long conference focused exclusively on Flash-based games. At FGS, Adobe made available Molehill 3D GPU-accelerated AP ...

    March 2, 2011

  • GDC 2011 Holds Game Career Seminar
    2011
    GDC 2011 Holds Game Career Seminar

    GDC 2011's Game Career Seminar lineup spans Schell Games' Jesse Schell, Epic's Cliff Bleszinski, and notable Xbox Live Indie Games creators at the one-day student event on Friday, March 4.

    March 1, 2011

  • Mechdyne and Unity Technologies Demonstrate New Software
    2011
    Mechdyne and Unity Technologies Demonstrate New Software

    Mechdyne Corp. and Unity Technologies announced “getReal3D for Unity,” a Mechdyne-developed addition to the Unity development platform for games and interactive 3D that extends Unity capabilities to 3 ...

    March 1, 2011

  • GDC 2011 Details Poster Sessions, Speakers
    2011
    GDC 2011 Details Poster Sessions, Speakers

    GDC 2011 organizers are detailing specifics for the San Francisco-based show, including the return of Poster Sessions, the speaker line-up for Experimental Gameplay Sessions, the Social Devs Rant Back ...

    February 28, 2011

  • GameString and Unity Technologies Form Cloud
    2011
    GameString and Unity Technologies Form Cloud

    Unity Technologies and GameString have announced a new collaboration to build a cloud-based game server for Unity content, designed to change the way online games are delivered, says a company spokesp ...

    February 28, 2011

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