SAN FRANCISCO — Unity Technologies (www.unity3d.com), provider of the Unity multi-platform engine and development tools, is demonstrating advancements in its technology at the Game Developers Conferen ...
March 5, 2012
SAN FRANCISCO — In today’s hyper-kinetic global gaming marketplace, it can be difficult to stay informed about innovations taking place in the U.S., let alone overseas. Fortunately, nine powerful play ...
SAN FRANCISCO — Total Immersion (www.t-immersion.com), a developer of Augmented Reality (AR) technology, launched a beta version of D'Fusion for Unity at GDC 2012. The tool enables developers working ...
SAN FRANCISCO — Industry heads are turning to IKinema (www.ikinema.com) for its powerful full body solver, and advanced animation processes. Leading studios, the likes of Framestore, 20th Century Fox, ...
SAN FRANCISCO — At Game Developer's Conference (GDC) 2012, Autodesk (www.autodesk.com) unveiled new versions of its Autodesk Gameware products, including an enhanced solution for mobile game developme ...
SAN FRANCISCO — Intel has introduced a new version of its suite of game developer tools. Intel Graphics Performance Analyzers (GPA) 2012 allows developers of smartphone and tablet games to be able to ...
SAN FRANCISCO — Approxy, a startup delivering instant-play HD games from the Cloud, has adapted cloudpaging technology from Numecent for use in a white-label, end-to-end platform for developers, publi ...