News

  • Avalon Holographics Unveils First-Gen Light Field Display
    News
    Avalon Holographics Unveils First-Gen Light Field Display

    ST. JOHN’S, NL – The sci-fi dream of fully immersive, natural 3D experiences is one step closer to reality following the release of Avalon Holographics’ first generation prototype display. The 29-inch ...

    August 25, 2020

  • Academy Launches New Conversation Series
    News
    Academy Launches New Conversation Series

    LOS ANGELES – The Academy of Motion Picture Arts and Sciences recently announced the launch of a new series of virtual panels for members and the public, as a part of its Academy Aperture 2025&nb ...

    August 24, 2020

  • NY's VFX Providers Eye a Post-COVID Comeback
    News
    NY's VFX Providers Eye a Post-COVID Comeback

    NEW YORK CITY – With film and television production starting to resume, visual effects companies in New York State are gearing up to capitalize on a projected boom in demand. Eager to get back to work ...

    August 18, 2020

  • Epic Presents Twinmotion 2020.2
    News
    Epic Presents Twinmotion 2020.2

    CARY, NC – Epic Games has released Twinmotion 2020.2, providing significant updates to further enable quick and easy real-time visualization for creators across architecture, design, construction, urb ...

    August 18, 2020

  • Red Giant Adds New and Upgrades Tools to Universe 3.3
    News
    Red Giant Adds New and Upgrades Tools to Universe 3.3

    FRIEDRICHSDORF, GERMANY – Red Giant has just released an update to Universe, its collection of GPU-accelerated plugins for editors and motion graphics artists. Universe 3.3 delivers two ...

    August 18, 2020

  • Unity Offers Up Roadmap
    News
    Unity Offers Up Roadmap

    Unity has shared its plans for 2021, and its product commitment is simple. It’s about giving production-ready features, workflows, and components based on what users have said they need.

    August 17, 2020

  • Pre-production in Real Time
    News
    Pre-production in Real Time

    Some might consider the pre-production work Dan May and his Painting Practice company do as “gameplay.” And, in a sense, it is.

    August 12, 2020

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