Epic Games has released a new resource for filmmakers called the Virtual Production Field Guide — a comprehensive look at how virtual production impacts filmmakers in every craft, from directors to ar ...
July 25, 2019
LOS ANGELES – Maxon, developer of professional 3D modeling, animation and rendering solutions, has announced its exhibitor participation at the 2019 SIGGRAPH Conference & Expo, along with Redshift ...
Organic growth has been a key focus for Toronto-based Rocket Science VFX from its inception more than 15 years ago. Since then, the visual effects studio has thoughtfully expanded its pool o ...
LOS ANGELES — Golaem has released Golaem 7, the latest version of its crowd simulation and character layout software, which brings a new Character Layout Tool, including a DCC agnostic nodal editor an ...
July 24, 2019
LOS ANEGLES — Magic Leap is premiering an all-new Spatial Computing experience for Magic Leap One, Undersea, at SIGGRAPH 2019 in Los Angeles. The Magic Leap One is a lightweight, wearable spatial comp ...
July 23, 2019
The finale season of Game of Thrones called for a fittingly giant visual scope. From scale of action to visual effects count, the closing six-episode arc brought on – in addition to the Night King’s a ...
LOS ANGELES — SIGGRAPH 2019 has programming focused around Adaptive Technology, where participants can discover the latest innovations with the potential to help humans of the future adapt.
July 22, 2019
Laurel & Hardy – one of the world’s greatest comedy teams – set out on a variety hall tour of Britain in 1953. Diminished by age and with their golden era as the kings of Hollywood comedy now behi ...
July 19, 2019
Recently, CGW spoke to Emily Hsu, SIGGRAPH 2019 Computer Animation Festival Director, about this year’s event.
One small step for man, one giant leap for mankind.