Autodesk Inc. has introduced Autodesk 3ds Max 2010 software, the latest version of its 3D modeling, animation, and rendering product, complete with nearly 350 additional features. The 2010 release pro ...
March 25, 2009
Nvidia Corporation announced Nvidia APEX, a new capability to its PhysX technology development software development kit (SDK), during GDC 2009. It provides artists, level designers, and game developer ...
A thought-provoking and attention-grabbing speaking session this afternoon will focus on returning game physics to the spotlight at GDC 2009. AMD’s Neal Robison and OTOY’s Jules Urbach wi ...
Adobe Systems Inc. announced a new version of Adobe Director software during GDC 2009. Version 11.5 offers game developers, multimedia authors, and e-learning professionals new features for creating i ...
Xaitment GmbH, a developer and service provider of artificial intelligence (AI) for the games and simulation industries, has revealed during GDC that Gas Powered Games, an award-winning game developer ...
Autodesk Inc. has announced new versions of its two runtime technologies for the game engine, Autodesk HumanIK 4 animation middleware and AutodeskKynapse 6 artificial intelligence (AI) middleware. Aut ...
Havok, provider of interactive software and services to digital creators in the games and movie industries, has unveiled the newest addition to the company’s portfolio: Havok AI. On display in H ...
Entertainment Weekly, Fortune, People, Sports Illustrated, and Time Magazine will all cover the latest 3D news in special features during the last week of March. 3D images will be supporting the stori ...
Allegorithmic is presenting its new texturing middleware, Substance | air. The new middleware solution is targeted at the development and distribution of online/downloadable games, such as Free2Play, ...
Game industry pioneers and DeVry University alumni David Crane and Steve Cartwright will are headlining sessions during GDC. A familiar name in game and simulation development higher education, DeVry ...